The employer has not included salary information for this role.
About the Role
Your Responsibilities
Thoroughly review the Game Design Document (GDD), scripts, storylines, and technical documents to gain a deep understanding of the animation requirements for the project
Create animations and special effects VFX, including symbols, backgrounds, logos, pop-ups, big win sequences, and more
Produce video previews in .mp4 format to showcase the animations in action
Develop presentations featuring "animatics," raw designs, storyboards, and game flow visuals to communicate ideas effectively
Actively participate in the editing and polishing process to refine animations and effects
Generate marketing materials and promotional content such as teasers and trailers to engage and excite the audience
Collaborate closely with producers, artists, technical artists, and developers to ensure cohesive and high-quality animations within the game
Ensure precise synchronization of frames and audio in both game animations and marketing videos
Organise and maintain Spine and AF project files on Google Drive for easy access and version control
Sourced from Tom Horn Gaming. Apply on the company's site.
Posted 24 Jun 2026 · 2 weeks ago
Apply on the company's website
This role was sourced from Tom Horn Gaming. Applications are handled directly on their careers site.